Which version of Processing and SimpleOpenNI are you using? (I've just tested on OSX 10.10.5 with Processing 2.2.1 and SimpleOpenNI Version 1.96 and it seems to work). – George Profenza Nov 24 '15 at 17:12. Download for macOS. There are several options for installing Git on macOS. Note that any non-source distributions are provided by third parties, and may not be up to date with the latest source release. Install homebrew if you don't already have it, then: $ brew install git. Apple ships a binary package of Git with Xcode.
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Answers
Ok that didn't actually work, I'm not too sure what I did following that guide, I probably ended up installing processing twice or something..
So - how to compile a Processing sketch from the terminal in Linux?
edited February 2015
processing-java resides in the root directory of Processing once you installed it. Not sure why you expect it to be in your sketch folder..
ahh, duh.. I thought it was automatically installed as a global command or something, whoops
I'm not sure if this is the right command or not though?
I just tried to run the following :
and got these errors :
Download driver canon ip1880 for mac. As I've given absolute paths the location that I run the command from shouldn't matter
Ah no! Whatever I just did then just wiped out my sketch folder completely.
:((
Note - I have a back up, just incase this seems more stupid / sympathy worthy than it is (certainly leans on the former..). Though it's 11 days old, damn.. lesson learnt!
Yeah, I lost data with this --output parameter.. :-(
No idea about the getcwd error.
thought there might have been a more definite this is how one compiles processing from the command line in docs or somewhere tbh :(
I'll probably start using intellij, or eclipse, dunno, any suggestions there? I prefer the look of intellij I think, and it's meant to be the default for Android which would be nice.. I'm all ears though. cheers
edited February 2015
Adobe encore cs5 trial download mac. Hi!I write all my Processing code in Vim and run everything through the command line on Linux.
Firstly, you need to make sure that 'processing-java' is in one of the bin directories on your computer - you should symlink it there, since it requires the directories around it, if that makes sense. After doing this, you should be able to run it from the command line like normal from any directory.
from within the sketch folder, but you have to make sure that there is a .pde file with the same name as the folder name.And yeah, this will overwrite whatever you already have in your output folder, so be careful if it's something you want to save.
Hope that helps!
hi @kimspindel! Only just go around to this. I'm going to have a go at it now.
It worked :) That's great.
So can I be lazy and ask if there's anything that you have in your .bashrc or .vimrc to help with these things?
I'm thinking that there might be some handy aliases set up or such for working within processing. I've not used Vim extensively in terms of exiting, compiling and what not, so don't really have a workflow down (at all) on that front. I'm quite happy editing in it though.
One thing is that there's no syntax highlighting in Vim when I open a pde at the moment, do write them in straight Java or..?
thanks
Yay, glad to hear it worked!
You should be able to get syntax highlighting for Processing by adding this script to Vim https://github.com/sophacles/vim-processing/tree/master/syntaxIt looks like that project has a lot more than just syntax highlighting, stuff for compiling etc. but I haven't looked into it yet (but it looks pretty good!)
I wrote a small perl script http://pastebin.com/pdwK5E2h and put it into my /bin/ directory so that I only have to type 'process' from the folder that I am working from. A disadvantage though is that it doesn't print to the console when I use this script.
I usually switch between editing in Vim and compiling/running the sketch by pressing Ctrl-Z whilst in Vim - this puts Vim in the background and allows me to type in the console to do anything - and then write 'fg' to resume the Vim session.
Maybe I should take a video of this or something :)
@kimspindel cheers I'll have a look at this later this eve :)
re the video, I think that could be a good idea, I personally struggled to find anything concrete on this so it could be nice for others.
If you decide to do it and want an insight into how little people might know feel free to ask ;)
Screenshots
Description
The current release of Audio Overload supports music in the following file formats: AHX - Commodore Amiga AY - Amstrad CPC/Spectrum ZX/Atari ST COP - Sam Coupe DSF - Sega Dreamcast GBS - Nintendo Gameboy GSF - Nintendo Gameboy Advance GYM - Sega Megadrive/Genesis HES - PC Engine HVL - Commodore Amiga IMF - PC-compatibles, various Apogee games KSS - MSX MDX - Sharp X68000 MOD - Commodore Amiga NSF - Nintendo NES NSFE - Nintendo NES (enhanced tags) ORC - TRS-80 Orchestra-90 PSF - Sony PlayStation PSF2 - Sony PlayStation II QSF - Capcom QSound RAW - PC-compatibles with an AdLib ROL - PC-compatibles, AdLib Visual Composer S3M - PC-compatibles with a GUS or SoundBlaster S98 - NEC PC-98 SAP - Atari XL/XE SCI - PC-compatibles, various Sierra games SNDH - Atari ST SPC - Super Nintendo SPU - Sony Playstation SSF - Sega Saturn VGM - Sega Master System/Game Gear (and lots more) VTX - Spectrum Vortex Tracker WSR - Bandai WonderSwan/Wonderswan Color YM - Amstrad CPC/Spectrum ZX/Atari ST
What’s New
- Audio Overload now displays a warning when library data required to play certain formats cannot be found. - Added support for .vgm files with Pokey chips. - Added support for .vgm files with QSound chips. - Added support for .vgm files with YM2608 chips. - Added support for .vgm files with two YM3812 chips. - Fixed issue that stopped .rol files from playing correctly. - Fixed issue that prevented Save As WAV from working. - Attempting to play .med files no longer crashes Audio Overload (R. Belmont).
Information
Size
48.3 MB
Compatibility
Mac 1 2 Impact
macOS 10.12 or later, 64-bit processor
Macs 2 Co
Age Rating
4+
Price
Free
Supports
Family Sharing
Up to six family members will be able to use this app with Family Sharing enabled.